virtual reality Books
We've found 15 books tagged 'virtual reality' relevant to the field of humanlike conversational artificial intelligence.
|
9348
by Pascal Volino and Nadia Magnenat-Thalmann |
Subtitle: |
Theory and Practice |
Publisher: |
Springer
|
Year: |
2000 |
Order: |
http://www.amazon.com/Virtual-... |
Summary: In an accessible style that will appeal to the professional, student and laymen, the authors explain the methods for creating and simulating clothes for virtual humans. Using numerous detailed illustrations, colourful images, and step-by-step analysis they map out the terrain of this exciting and cutting-edge...
|
8910
by J.D. Westwood, Helene M. Hoffman and Greg T. Mogel |
Subtitle: |
Envisioning Healing: Interactive Technology and the Patient-practitioner Dialogue (Studies in Health Technology and Informatics) |
Publisher: |
IOS Press
|
Year: |
2000 |
Order: |
http://www.amazon.co.uk/Medici... |
Summary: This book provides an innovative international forum for the researchers, developers, and practitioners who are actively expanding the role of electronic technologies in healthcare. The contributions are by pioneers in all aspects of the field: telemedicine, simulation, computer-assisted surgery, haptics, robotics, education, diagnostics, etc. Leading...
Publisher: |
The MIT Press
|
Year: |
1991 |
Order: |
http://www.amazon.com/Cyberspa... |
Summary: Cyberspace, a term first coined by the writer William Gibson in his award-winning 1984 novel “Neuromancer”, has been described as “an infinite artificial world where humans navigate in information-based space” and as “the ultimate computer-human interface”. However one defines it, the “virtual reality” known as...
Publisher: |
Wiley
|
Year: |
1998 |
Order: |
http://www.amazon.com/exec/obi... |
Summary: This book can help you understand how to plan and build avatars. The author assumes that you’re Web savvy but relatively unfamiliar with 3-D graphics. She first explains the concepts of avatars and avatar standards and provides an overview of working with 3-D graphics, rendering,...
Subtitle: |
A Build-It-Yourself Kit, Complete with Software and Step-by-Step Instructions |
Publisher: |
Amacom
|
Year: |
2003 |
Order: |
http://www.amazon.com/Virtual-... |
Summary: Editorial Review
“How to bring any character alive… give it a real and unique personality, (and) make it totally convincing….”—Steven H. Stahlberg, pioneer in virtual human design, and Animation Director/Corporate Director, Androidblues Virtual Talent Studio